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watterblock/models/game.test.js

347 lines
10 KiB
JavaScript

"use strict";
import { Round, Team } from "./round.js";
import RoundResult from "./round_result.js";
import Game from "./game.js";
QUnit.module("models", function() {
QUnit.module("game", function() {
QUnit.test("default construction", function(assert) {
let game = new Game();
assert.strictEqual(game.rounds.length, 0, "no past rounds");
assert.equal(game.goal, 11, "default goal");
assert.notStrictEqual(game.currentRound, null, "current round there");
assert.deepEqual(
game.result,
{
winner: null,
points: 0,
ourPoints: 0,
theirPoints: 0
},
"initial results",
);
});
QUnit.test("higher goal", function(assert) {
let game = new Game(15);
assert.strictEqual(game.rounds.length, 0, "no past rounds");
assert.equal(game.goal, 15, "higher goal");
assert.notStrictEqual(game.currentRound, null, "current round there");
assert.deepEqual(
game.result,
{
winner: null,
points: 0,
ourPoints: 0,
theirPoints: 0
},
"initial results",
);
});
QUnit.test("single round played", function(assert) {
let game = new Game();
game.currentRound.winner = Team.We;
assert.equal(game.rounds.length, 1, "one round played");
assert.deepEqual(
game.rounds[0].toJSON(),
{ points: 2, winner: Team.We},
"first round correct");
assert.notStrictEqual(game.currentRound, null, "current round there");
assert.false(game.currentRound.decided, "current round is not decided");
assert.deepEqual(
game.result,
{
winner: null,
points: 0,
ourPoints: 2,
theirPoints: 0
},
"intermediate results",
);
});
QUnit.test("two rounds played", function(assert) {
let game = new Game();
game.currentRound.winner = Team.We;
game.currentRound.raise(Team.We);
game.currentRound.winner = Team.They;
assert.equal(game.rounds.length, 2, "two round played");
assert.deepEqual(
game.rounds[1].toJSON(),
{ points: 3, winner: Team.They},
"second round correct");
assert.notStrictEqual(game.currentRound, null, "current round there");
assert.false(game.currentRound.decided, "current round is not decided");
assert.deepEqual(
game.result,
{
winner: null,
points: 0,
ourPoints: 2,
theirPoints: 3
},
"intermediate results",
);
});
QUnit.test("regular victory", function(assert) {
let game = new Game();
game.currentRound.winner = Team.We; // 2
game.currentRound.winner = Team.They; // 2
game.currentRound.winner = Team.We; // 4
game.currentRound.winner = Team.We; // 6
game.currentRound.winner = Team.We; // 8
game.currentRound.winner = Team.We; // 10
game.currentRound.winner = Team.We; // 12
assert.equal(game.rounds.length, 7, "seven rounds played");
assert.strictEqual(game.currentRound, null, "no further rounds");
assert.deepEqual(
game.result,
{
winner: Team.We,
points: 1,
ourPoints: 12,
theirPoints: 2,
},
"final results",
);
});
QUnit.test("tailor victory", function(assert) {
let game = new Game();
game.currentRound.winner = Team.They; // 2
game.currentRound.winner = Team.They; // 4
game.currentRound.winner = Team.They; // 6
game.currentRound.winner = Team.They; // 8
game.currentRound.winner = Team.They; // 10
game.currentRound.winner = Team.They; // 12
assert.equal(game.rounds.length, 6, "seven rounds played");
assert.strictEqual(game.currentRound, null, "no further rounds");
assert.deepEqual(
game.result,
{
winner: Team.They,
points: 2,
ourPoints: 0,
theirPoints: 12,
},
"final results",
);
});
QUnit.test("reverse tailor victory", function(assert) {
let game = new Game();
game.currentRound.winner = Team.We; // 2
game.currentRound.winner = Team.We; // 4
game.currentRound.winner = Team.We; // 6
game.currentRound.winner = Team.We; // 8
game.currentRound.winner = Team.We; // 10
game.currentRound.winner = Team.They; // 2
game.currentRound.winner = Team.They; // 4
game.currentRound.winner = Team.They; // 6
game.currentRound.winner = Team.They; // 8
game.currentRound.winner = Team.They; // 10
game.currentRound.winner = Team.They; // 12
assert.equal(game.rounds.length, 11, "eleven rounds played");
assert.strictEqual(game.currentRound, null, "no further rounds");
assert.deepEqual(
game.result,
{
winner: Team.They,
points: 4,
ourPoints: 10,
theirPoints: 12,
},
"final results",
);
});
QUnit.test("reverse tailor victory with low goal", function(assert) {
let game = new Game(3);
game.currentRound.winner = Team.They; // 2
game.currentRound.winner = Team.We; // 2
game.currentRound.winner = Team.We; // 4
assert.equal(game.rounds.length, 3, "three rounds played");
assert.strictEqual(game.currentRound, null, "no further rounds");
assert.deepEqual(
game.result,
{
winner: Team.We,
points: 4,
ourPoints: 4,
theirPoints: 2,
},
"final results",
);
});
QUnit.test("serialization - unfinished", function(assert) {
let game = new Game();
game.currentRound.winner = Team.We;
game.currentRound.raise(Team.They);
game.currentRound.winner = Team.They;
game.currentRound.raise(Team.We);
let json = game.toJSON();
json.currentRound = json.currentRound.toJSON();
for (let i = 0; i < json.rounds.length; i++)
json.rounds[i] = json.rounds[i].toJSON();
assert.deepEqual(
json,
{
goal: 11,
rounds: [
{ points: 2, winner: Team.We },
{ points: 3, winner: Team.They },
],
currentRound: {
points: 3,
raisedLast: Team.We,
winner: null,
weLimit: 9,
theyLimit: 8,
},
},
"serialized data"
);
});
QUnit.test("serialization - finished", function(assert) {
let game = new Game(3);
game.currentRound.winner = Team.We;
game.currentRound.raise(Team.They);
game.currentRound.winner = Team.They;
let json = game.toJSON();
for (let i = 0; i < json.rounds.length; i++)
json.rounds[i] = json.rounds[i].toJSON();
assert.deepEqual(
json,
{
goal: 3,
rounds: [
{ points: 2, winner: Team.We },
{ points: 3, winner: Team.They },
],
currentRound: null,
},
"serialized data"
);
});
QUnit.test("deserialize - unfinished", function(assert) {
let currentRound = new Round(2, 3);
currentRound.raise(Team.They);
let game = new Game({
goal: 3,
rounds: [{ winner: Team.We, points: 2 }],
currentRound: currentRound.toJSON(),
});
assert.strictEqual(game.goal, 3, "goal");
assert.strictEqual(game.rounds.length, 1, "one round played");
assert.deepEqual(
game.rounds[0].toJSON(),
{ winner: Team.We, points: 2 },
"correct past round");
assert.deepEqual(
game.currentRound.toJSON(),
currentRound.toJSON(),
"correct current round");
assert.deepEqual(
game.result,
{
winner: null,
points: 0,
ourPoints: 2,
theirPoints: 0,
},
"intermediate results");
});
QUnit.test("deserialize - finished", function(assert) {
let game = new Game({
goal: 3,
rounds: [{ winner: Team.They, points: 3 }],
currentRound: null,
});
assert.strictEqual(game.goal, 3, "goal");
assert.strictEqual(game.rounds.length, 1, "one round played");
assert.deepEqual(
game.rounds[0].toJSON(),
{ winner: Team.They, points: 3 },
"correct past round");
assert.strictEqual(game.currentRound, null, "no current round");
assert.deepEqual(
game.result,
{
winner: Team.They,
points: 2,
ourPoints: 0,
theirPoints: 3,
},
"final results");
});
QUnit.test("deserialize - invalid", function(assert) {
let deso = {};
assert.throws(function() { new Game(deso); }, "no goal");
deso.goal = "5";
assert.throws(function() { new Game(deso); }, "string goal");
deso.goal = 5;
assert.throws(function() { new Game(deso); }, "no rounds");
deso.rounds = ["nonono"];
assert.throws(function() { new Game(deso); }, "string rounds");
deso.rounds = [];
assert.throws(function() { new Game(deso); }, "no currentRound");
deso.currentRound = null;
assert.throws(function() { new Game(deso); }, "missing currentRound");
deso.currentRound = "nonono";
assert.throws(function() { new Game(deso); }, "broken currentRound");
deso.rounds = [{ winner: Team.We, points: 5 }];
deso.currentRound = {
points: 2,
raisedLast: Team.They,
winner: null,
weLimit: 2,
theyLimit: 5};
assert.throws(function() { new Game(deso); }, "unneeded currentRound");
deso.goal = 11;
new Game(deso);
deso.goal = 5;
deso.currentRound = null;
new Game(deso);
});
QUnit.test("finished event", function(assert) {
let game = new Game(2);
game.addEventListener(Game.finishedEvent, function() {
assert.step("event");
});
game.currentRound.winner = Team.They;
assert.verifySteps(["event"], "event was triggered");
});
});
});