"use strict"; import { RaisingRule } from "/models/game_rules.js"; import Session from "/models/session.js"; export default class SessionHead { /** The attributes a `SessionHead` component can handle. * * @typedef {Object} SessionHeadAttrs * @property {Session} model The session model to use. * @property {boolean} noteNextGame * If set, show a message that rules only come into effect for the next game. */ /** @param {{ attrs: SessionHeadAttrs }} param Parameters for the component */ view({ attrs: { model, noteNextGame } }) { return m("section", [ m("h3._positioned", "Satzeinstellungen"), noteNextGame ? m("p", "Obacht, wennst di Regln ändast, geltn di neien erst fürs naxte ", "Spiel." ) : null, m("section", [ m("h4", "Teamnamen"), m("label.wb-field", [ m("span.label", "Nam von eana"), m("input.field", { placeholder: "Se", value: model.theirTeam, oninput: (e) => model.theirTeam = e.target.value, }), ]), m("label.wb-field", [ m("span.label", "Nam von ins"), m("input.field", { placeholder: "Mia", value: model.ourTeam, oninput: (e) => model.ourTeam = e.target.value, }), ]), ]), m("section", [ m("h4", "Grundregln"), m("label.wb-field", [ m("span.label", "Punkte zum gwinna"), m("input.field", { placeholder: "mindestns 1", type: "number", value: model.rules.goal, onchange: (e) => { let num = parseInt(e.target.value); if (!isNaN(num) && num >= 1) model.rules.goal = num; else alert("Es Punkteziel muas a Nummer größer als null sein."); }, }), ]), ]), m("section", [ m("h4", "Erhöhn"), m("label.wb-field.-selectable", [ m("input.field", { type: "radio", checked: model.rules.raising === RaisingRule.UnlessStricken, oninput: () => model.rules.raising = RaisingRule.UnlessStricken, }), m("span.label", "Außa wenn gstrichn"), m("span.description", [ "Di Spiela kennen di Punkte erhöhn, so viel wia's wolln, außa " + "wenn's scho gstrichn sen.", m("br"), m("em", "So steht's in di Regln von da Tirola Wattagmeinschaft"), ]), ]), m("label.wb-field.-selectable", [ m("input.field", { type: "radio", checked: model.rules.raising === RaisingRule.UntilEnough, oninput: () => model.rules.raising = RaisingRule.UntilEnough, }), m("span.label", "Bis es langt"), m("span.description", [ "Di Spiela kennen so lang di Punkte erhöhn, bis se mit am Sieg " + "in da Rundn es ganze Spiel gwonnen hättn.", ]) ]), ]), ]) } }